The bar is almost complete. However, there are only two remaining obstacles before the end of the project. These are the wall textures and the lighting. I was unable to fix the problem with the brick textures, and with time running out, I had to come up with a creative solution. To remedy the problem, I rotated the texture 90 degrees on the Y axis, using a mapping node. I applied the texture to a cube, and copied the cube multiple times, placing it just in front of the existing walls. This way, the bricks are the same size on each wall, even though the texture itself isn’t working properly. I would have preferred to have fixed the texture, but time is running out and I just couldn’t figure out the solution.
For the lighting, I would have to use my initiative, because black and white photos don’t show the colour and strength of speakeasy lighting. I decided to use the same light emitting material I already had, but increased the strength to 15,000. This makes the bar easier to see, whilst retaining the mood I originally intended to create. I also wanted to create a simple light object, so that the lighting has a physical source.
With the ceiling light in place, the bar is finished. Overall, I am proud of the end result.